- Flash Intro
- ActionScript
- Intensive
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Adobe Flash Level 1
(2 days - £450, plus VAT)
Prerequisites
Computer literacy: the ability to use a mouse and keyboard; familiarity with common computer software; the ability to open and save files.
Course Goals
To provide delegates with the ability to create Flash animations and basic interactive presentations using server behaviors.
Course Outline
Working Within the Flash Environment
Using the Timeline
Working with Layers
Working with Frames
Working with Scenes
Working with Panels
Creating Graphics
Changing Drawing Settings
Drawing with the Line Tool
Drawing with the Pencil Tool
Drawing Shapes with the Rectangle and Oval Tools
Using the Polystar Tool
Understanding Selections
Using the Free Transform Tool
Cutting and Pasting Graphics Between Layers
Working with Graphics on Different Layers
Distributing Graphics to Layers
Working With Object Drawing
Setting Graphic Attributes
Changing Stroke and Fill Colors
Creating Custom Colors
Editing Strokes with the Ink Bottle
Creating Gradients
Transforming Gradient Fills
Using Paint Brush Modes
Drawing with the Pen Tool
Drawing Curves with the Pen Tool
Modifying Shapes with the Arrow Tool
Modifying Shapes with the Sub-Selection Tool
Working with Symbols and Instances
Using the Library
Creating Symbols
Editing in Symbol Mode
Creating Instances
Changing Symbol and Instance Behaviors
Swapping Symbol Instances
Using Graphic Symbols
Using Button Symbols
Enabling and Disabling Buttons
Creating Invisible Buttons
Using Movie Clip Symbols
Breaking Symbols Apart
Modifying Instance Properties
Working with Text
Creating Static Text
Changing Font Type, Size, and Color
Modifying Tracking and Kerning
Changing Text Direction and Orientation
Changing Text Alignment
Using Break Apart to Modify Characters
Using Anti-alias Text
Using Font Mapping
Setting Device Fonts Versus Embedded Fonts
Checking Spelling
Using Find and Replace
Importing Graphics
Understanding Vector and Bitmap Graphics
Importing Photoshop and Illustrator Files
Importing Bitmaps
Importing Fireworks PNG Files
Importing Multiple Files
Copying Images from Other Programs
Using Break Apart to Create Fill Patterns
Modifying a Bitmap Fill
Editing a Bitmap with the Magic Wand
Using Trace Bitmap to Create Vector Shapes
Creating Frame-By-Frame Animation
Understanding Frame-By-Frame Animation
Creating Keyframes
Converting Frames to Keyframes
Using Frame-Based Versus Span-Based Selection
Clearing Keyframes Versus Removing Frames
Editing Keyframes
Creating a Simple Frame-By-Frame Animation
Playing an Animation
Using Onion Skinning
Modifying Onion Skin Markers
Editing Multiple Frames
Animating with Motion Tweening
Creating a Motion Tween
Adjusting Motion Tween Properties
Copying and Pasting a Motion Tween
Working with Motion Tweening
Understanding Frame and Instance Properties
Changing the Length of a Tween
Adding and Removing Keyframes from a Motion Tween
Changing the Frame Rate
Reversing Frames
Animating Scale and Rotation Changes
Adding Color Effects to a Tween
Creating a Motion Guide Layer
Animating Along a Motion Guide
Orienting Objects to a Motion Path
Customizing Motion Easing In and Out
Animating with Shape Tweening
Using Shape Tweening
Creating a Shape Tween Form
Adding and Removing Keyframes from a Shape Tween
Changing Shape Positions with Shape Tweening
Changing Shape Position and Form Simultaneously
Adjusting Shape Tween Properties
Changing Shape Tweening Color and Alpha Options
Using Shape Hints
Creating Masks
Understanding Masks
Creating a Mask Layer
Drawing a Mask
Activating a Mask
Editing a Mask
Removing a Mask
Adding Layers to a Mask
Animating a Mask Layer
Working with Sounds
Importing Audio
Import Audio Files to the Library
Using Audio on the Timeline
Add Audio Using an External Library
Loading a Sound from a Shared Library
Work with Shared Audio Libraries
Using Audio with ActionScript Behaviors
Playing and Stopping Sounds
Stopping All Sounds
Loading a Streaming MP3 File
Syncing Sounds to the Timeline
Looping Sounds
Working with Video
Using the Video Import Wizard
Working with Video on the Timeline
Using Movie Clips with Video Files
Using Video with ActionScript Behaviors
Controlling Video Through Movie Clips
Exporting as a QuickTime Video
Publishing as a QuickTime Video
Exporting as a FLV File
Using ActionScript Behaviors
Adding Behaviors
Understanding the Load Graphic Behavior
Using the Load Graphic Behavior
Using the Goto Play and Stop Behaviors
Using the Load External Movieclip Behavior
Using the Start and Stop Dragging Behaviors
Using the Goto Web Page Behavior
Flash ActionScript
(3 day - £795, plus VAT)
Prerequisites
Familiarity with the basics of Adobe Flash and the abilitiy to work with the timeline, graphic, button and movieclip symbols.
Course Goals
To introduce delegates to the creation of interactive Flash applications using ActionScript 3.
Course Outline
Actionscript Overview
What Is ActionScript 3.0?
The Flash Platform
Procedural Versus Object-Oriented Programming
The Document Class
Legacy Code Compatibility
Core Language Fundamentals
Variables and Data Types
Conditionals
Loops
Arrays
Functions
Custom Objects
this
Absolute versus Relative Addresses
Properties, Methods, And Events
Inherited Attributes
Properties
Events
Methods
Event Propagation
Frame and Timer Events
Removing Event Listeners
The Display List
The Sum of Its Parts
Adding and Removing Children
Managing Object Names, Positions, and Data Types
Changing the Display List Hierarchy
A Dynamic Navigation Bar
Timeline Control
Playhead Movement
Frame Labels
Frame Rate
A Simple Site or Application Structure
OOP
Classes
Inheritance
Composition
Encapsulation
Polymorphism
Navigation Bar Revisited
Motion
Basic Movement
Geometry and Trigonometry
Physics
Programmatic Tweening
Timeline Animation Recreations
Particle Systems
Text
Creating Text Fields
Setting Text Field Characteristics
Selecting Text
Formatting Text
Formatting with HTML and CSS
Triggering ActionScript from HTML Links
Parsing Text Fields
Loading HTML and CSS
Sound
ActionScript Sound Architecture
Internal and External Sounds
Playing, Stopping, and Pausing Sounds
Buffering Streaming Sounds
Changing Sound Volume and Pan
Video
Encoding
Components
Full-Screen Video
Captions
Coding Your Own Video Playback
Loading Assets
Loading Sound and Video
Loading Text
Loading Display Objects
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Adobe Flash Intensive
(5 days - £995, plus VAT)
Prerequisites
Computer literacy: the ability to use a mouse and keyboard; familiarity with common computer software; the ability to open and save files.
Course Goals
If you need to master Flash and ActionScript in a hurry for an upcoming project, the Flash Intensive Course allows you to take the Flash and ActionScript Level 1 courses back to back.
Course Outline
Flash Introduction
Flash ActionScript
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